The Eternal City chronicle operates more like a LARP or tabletop game than a traditional MU*. Over the course of the campaign, characters will move to another city in another period. Chapters will be set in places like Byzantium in the Dark Ages and Prague under Emperor Rudolf II.
Each setting is a self-contained chapter in a larger story united by common characters, antagonists, and broad themes. The effects of your actions play out over years and decades, changing history through the Dark Ages and into modern nights. Vampires live and scheme beyond human lifetimes. Plots may hatch and fail, and old threats take on new forms. For example, a threat averted in Rome may reappear in a new form in the medieval Catholic Church.
Notice for the next chapter will be announced at least 30 days before the transition period. New setting and theme information will be published on the wiki. Not all characters appear in multiple chapters. Lifespans do apply. Character transfer guidelines will be posted, including downtime XP gains or hazards.
We do not keep a formal alt cap. You can play as many characters as you like. A 14-day waiting period exists between approvals with exceptions for staff requests or plot PCs. Your characters cannot belong to the same faction or interact with one another without ST oversight. Two alts may participate in a Senate meeting, but not star in the same plot.
See also: Slots
The Eternal City is a game. Above all, we want an atmosphere of fairness and fun. Our rules are simple: don't cheat, don't be a jerk, and don't get personal. Save the drama for the stage.
Characters can die on this game in plots, player vs player (PVP) scenes, and due to IC actions. By playing on the game, you consent to consequences happening to your character. Staff does not seek to reduce risk from certain courses of action. Please log the scene and rolls or call in a staff to judge a high-risk situation.
All unspent XP (up to 35) will be transferred to your next character or split among existing alts. Reccs and storytelling awards due to the death scene are given out at staff discretion.
Inactive characters will not be deleted. Characters idle for 30 days will be automatically frozen. A player can freeze on their own in the "Freezer" nexus off the OOC Nexus. Staff may also freeze someone at their discretion. Submit a +request to be unfrozen. Note that name changes and any a resolution to IC consequences may be required before unfreezing.
See also: +help +jobs
Mortal characters are only available for IC Embraces. The Embrace must happen within 30 days of approval (or later with staff dispensation). You must have a PC sire at time of application.
You will complete CharGen as a vampire without access to any Disciplines or supernatural abilities until your transition. Limits are as below:
Please abide by the spirit of the rules.
Certain concepts or clans may be limited to a first-come, first-serve basis for the sake of game balance. Any restricted clan or bloodline is considered to take up a slot. You can hold one restricted slot at a time.
Restricted options include:
Characters adapt and grow after character creation. Conflicts spur development and advancement in unexpected talent. Your character receives automated XP for poses and logins.
See also: +help recc